Master the art of dice in Kingdom Come: Deliverance 2 and quickly amass Groschen! This guide covers everything from finding games to utilizing powerful badges and even employing loaded dice for an advantage.
Table of Contents
- Where to Play Dice
- How to Score
- Badges
- Cheating Dice
Where to Play Dice in Kingdom Come: Deliverance 2
The tutorial introduces the basics of dice, providing a solid foundation for gameplay. Beyond the tutorial, you'll find dice games readily available at nearly every tavern and inn throughout the game world. Simply locate an NPC near a tavern and initiate conversation to begin a game.
How to Score in Dice
The objective is to reach the target score before your opponent. You start with six dice and can re-roll as many times as desired per turn. However, a roll yielding no scoring combinations ends your turn, forfeiting all accumulated points for that round. Each re-roll costs a die, increasing the difficulty of achieving scoring combinations with subsequent rolls. Strategic decision-making regarding when to stop rolling is crucial.
Scoring Combinations:
Combination | Points |
---|---|
One | 100 |
Five | 50 |
1, 2, 3, 4, 5 | 500 |
2, 3, 4, 5, 6 | 750 |
1, 2, 3, 4, 5, 6 | 1,500 |
Three 1s | 1,000 |
Three 2s | 200 |
Three 3s | 300 |
Three 4s | 400 |
Three 5s | 500 |
Three 6s | 600 |
Triple combinations receive a bonus for additional matching dice. For example, three 2s are worth 200, but four 2s yield 400, five 2s earn 800, and six 2s award 1,600 points.
Badges
Discover Badges through looting to enhance your dice game. These come in three tiers: Tin, Silver, and Gold, each offering unique advantages.
Badge | Effect |
---|---|
Tin Doppelganger’s Badge | Doubles points from your last throw (once per game). |
Tin Badge of Headstart | Provides a small point advantage at the game's start. |
Tin Badge of Defence | Negates the effects of your opponent's Tin badges. |
Tin Badge of Fortune | Allows one die re-roll (once per game). |
Tin Badge of Might | Adds one extra die to your throw (once per game). |
Tin Badge of Transmutation | Changes one die to a 3 after your throw (once per game). |
Carpenter’s Badge of Advantage | 3+5 combination creates a "Cut" formation (repeatable). |
Tin Warlord’s Badge | Grants a 25% point bonus for the turn (once per game). |
Tin Badge of Resurrection | Allows a re-roll after an unsuccessful throw (once per game). |
Silver Doppelganger’s Badge | Doubles points from your last throw (twice per game). |
Silver Badge of Headstart | Provides a moderate point advantage at the game's start. |
Silver Badge of Defence | Negates the effects of your opponent's Silver badges. |
Silver Swap-Out Badge | Re-rolls one chosen die after your throw (once per game). |
Silver Badge of Fortune | Allows re-rolling up to two dice (once per game). |
Silver Badge of Might | Adds one extra die to your throw (twice per game). |
Silver Badge of Transmutation | Changes one die to a 5 after your throw (once per game). |
Executioner’s Badge of Advantage | 4+5+6 combination creates a "Gallows" formation (repeatable). |
Silver Warlord’s Badge | Grants a 50% point bonus for the turn (once per game). |
Silver Badge of Resurrection | Allows a re-roll after an unsuccessful throw (twice per game). |
Silver King’s Badge | Adds one extra die to your throw (twice per game). |
Gold Doppelganger Badge | Doubles points from your last throw (thrice per game). |
Gold Badge of Headstart | Provides a large point advantage at the game's start. |
Gold Badge of Defence | Negates the effects of your opponent's Gold badges. |
Gold Swap-Out Badge | Re-rolls two dice of the same value after your throw (once per game). |
Gold Badge of Fortune | Allows re-rolling up to three dice (once per game). |
Gold Badge of Might | Adds one extra die to your throw (thrice per game). |
Gold Badge of Transmutation | Changes one die to a 1 after your throw (once per game). |
Priest’s Badge of Advantage | 1+3+5 combination creates an "Eye" formation (repeatable). |
Gold Warlord’s Badge | Doubles points for the turn (once per game). |
Gold Badge of Resurrection | Allows a re-roll after an unsuccessful throw (thrice per game). |
Gold Emperor’s Badge | Triples points for the 1+1+1 formation (repeatable). |
Gold Wedding Badge | Allows re-rolling up to three dice (once per game). |
Cheating Dice
Loaded dice, found while looting, provide an unfair advantage by favoring specific numbers. Select your preferred loaded dice at the start of a game to boost your chances of winning.
This comprehensive guide equips you to become a dice master in Kingdom Come: Deliverance 2. Consult The Escapist for additional game tips and strategies.