Home News George R. R. Martin Discusses Potential Elden Ring Movie at IGN Fan Fest 2025

George R. R. Martin Discusses Potential Elden Ring Movie at IGN Fan Fest 2025

by Skylar Jun 12,2025

George R. R. Martin, the legendary mind behind *A Song of Ice and Fire* and its television adaptation *Game of Thrones*, has given one of his strongest hints yet that an *Elden Ring* movie could be in development. However, he also acknowledged a major obstacle standing in the way of his full involvement: his ongoing work on *The Winds of Winter*, the long-awaited sixth installment in his bestselling fantasy series.

Martin played a pivotal role in shaping the rich lore and mythos of *Elden Ring*, the critically acclaimed action RPG developed by FromSoftware and published by Bandai Namco. His contributions were heavily featured during the game’s promotional rollout, and the opening credits explicitly credit the world of Elden Ring to both George R. R. Martin and Hidetaka Miyazaki, the visionary director behind FromSoftware’s Soulsborne titles.

When asked by IGN at IGN Fan Fest 2025 whether he would be interested in working on a potential *Elden Ring 2*, Martin didn’t confirm or deny the sequel but instead teased something else entirely.

“Well, I can't say too much about it, but there is some talk about making a movie out of Elden Ring,”

Martin revealed. This isn’t the first time such rumors have surfaced—FromSoftware president Hidetaka Miyazaki himself previously expressed openness to a film adaptation, though only under the guidance of a “very strong partner” with the right creative vision and experience in filmmaking.

George R. R. Martin has hinted that an Elden Ring movie may be in the works. Photo by Amanda Edwards/WireImage.

In a prior interview with The Guardian, Miyazaki elaborated:

“I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie for example… But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. That’s where a very strong partner would come into play.”

Despite his excitement about the possibility of a cinematic take on *Elden Ring*, Martin admitted that his current workload makes it difficult to commit deeply to such a project. He is still finalizing *The Winds of Winter*, which has been delayed for over a decade, leaving fans anxiously waiting for its release.

“We'll see if that [the *Elden Ring* movie] comes to pass and what the extent of my involvement was—I don't know,” he said. “I'm a few years behind with my latest book, so that also limits the amount of things that I can do.”

This sentiment echoes Martin’s own frustrations over the delay, which he described in December as an unexpected passage of time:

“Unfortunately, I am 13 years late. Every time I say that, I’m [like], ‘How could I be 13 years late?’ I don’t know—it happens a day at a time.”

He added, with a touch of humor and defiance:

“But that’s still a priority. A lot of people are already writing obituaries for me. [They’re saying] ‘Oh, he’ll never be finished.’ Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!”

Indeed, the wait for *The Winds of Winter* has become a cultural phenomenon in itself. The last novel in the series, *A Dance With Dragons*, was released in 2011—the same year HBO launched the *Game of Thrones* TV show, which catapulted Martin’s fictional world into global stardom.

As for *Elden Ring*, Martin shared insights into how he helped FromSoftware craft the deep lore that defines the game:

“When they came to me, FromSoftware wanted the world. They knew the action of *Elden Ring* that the players would get into would be in the ‘present.’ But something had created that present, had created that world. So where did that world come from?”

He continued:

“I've done a lot of world building, most notably on Westeros and the backgrounds of *A Song of Ice and Fire* and *Game of Thrones*. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in *Elden Ring* that led them to that place? I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out.”

Martin also noted that not all of his material made it into the final version of the game—and suggested that there's plenty of unused lore that could potentially support future expansions or sequels.

“Yeah, I think especially when you're world building, there's always more that you actually see on the screen. And that's true of any of these big epic fantasies. You look at Tolkien and there are hundreds of pages of past history before you even get to the era of the *Hobbit* and dozens of kings and wars and things like that.”