The much-anticipated sequel, *Vampire: The Masquerade – Bloodlines 2*, has encountered yet another delay, pushing its release date to October 2025. This latest shift, though smaller than previous ones, was announced in a recent game update video by publisher Paradox Interactive and developer The Chinese Room. Originally slated for the first half of 2025, the new timeline, while disappointing, comes with the assurance that the game itself is complete.
According to Executive Producer Marco Behrmann, "The status of the game right now is that the game is done. We are currently focusing on bug fixing, stability, and performance so that we can deliver the best experience to you guys once it releases." Despite the delay, the video also highlighted some positive developments. The Chinese Room has added more content, enhanced narrative depth, and improved character development since the last major update. Additionally, fans can look forward to an "evolved role" for the character Fabien in the storyline.
However, updates on the game's progress will be less frequent going forward, as announced on the official Vampire: The Masquerade – Bloodlines 2 X/Twitter page. The journey to this point has been fraught with challenges for the narrative-driven vampire game. Initially revealed in 2019 by developer Hardsuit Labs with a planned Q1 2020 release, it faced its first delay to late 2020. Subsequent delays pushed the launch to 2021, and in March of that year, Hardsuit Labs experienced layoffs.
In a significant shift, Hardsuit Labs was replaced by The Chinese Room, known for *Still Wakes the Deep*, in 2023, with a target release set for 2024. Now, after one more delay, the game is set to launch in October 2025. While it remains uncertain if *Vampire: The Masquerade – Bloodlines 2* will finally captivate players this fall, The Chinese Room expresses confidence in their current progress.
Looking ahead, Paradox Interactive has hinted that, should *Bloodlines 2* achieve a successful release, "someone else" will take on the development of *Bloodlines 3*. This ongoing saga underscores the complexities and challenges of game development, especially for a sequel to the cult-classic 2004 video game.