BASE is an innovative app designed to integrate football into the educational experience, transforming the way children learn in schools. As a partner tool for educators, BASE revolutionizes classroom dynamics by allowing students to absorb the same educational content through engaging gameplay. The app's initial phase structures the learning experience into three distinct seasons, mirroring sports tournaments, each featuring four escalating levels of competition: Regional, National, Continental, and World, along with a Pre-Season. These tournaments vary in the number and difficulty of questions, which are presented as matches, making learning both fun and competitive.
BASE employs a gamified approach, rewarding students with coins, points, and trophies to maintain and heighten their interest throughout the learning process. The educational content within BASE has been meticulously crafted by the team at the Vini.Jr Institute in collaboration with the faculty of the Paulo Reglus Neves Freire Municipal School. The focus of this educational technology is on the early years of Elementary School, targeting students from 1st to 5th grade, aged 6 to 10. By leveraging the universal appeal of sports and the power of technology, BASE aims to captivate young learners and facilitate their educational journey.
All questions within the BASE app adhere to the guidelines set by the National Common Curricular Base (BNCC), ensuring that the educational content remains aligned with national standards. This approach not only makes learning enjoyable but also ensures that it is effective and relevant to the students' curriculum.
Tags : Educational