Let's be real for a second – delays can actually be a godsend.
No, I'm not saying every delayed game turns to gold (we've all got that Duke Nukem-shaped scar), but think about it: Would you rather play a rushed mess or something the developers actually had time to perfect? Seriously, name three half-baked games you loved that couldn't have benefited from more oven time. Exactly. That's why news of GTA 6 getting pushed back? That's music to my ears.
Rockstar operates on that Nintendo-level discipline – they won't serve dinner until the casserole is bubbling perfectly. And damn, do they know how to cook.
I've been mainlining GTA since pixelated cops chased my tiny car in LAN parties. The obscure (London 1969), the legendary (GTA V), the criminally underrated (DS masterpiece Chinatown Wars) – I've crashed, shot and jacked my way through them all. Here's the funny thing: They always arrive fashionably late... and shockingly polished. Let's walk through Rockstar's greatest hits of delays.
Grand Theft Auto III

Rockstar's NYC office sat mere blocks from Ground Zero when 9/11 changed everything. Marketing VP Terry Donovan announced the delay days later:
"Between disrupted infrastructure and needing to review content after recent events, we're pushing to late October. We've already caught some elements that suddenly felt... off. Trust me – this extra time will make it phenomenal."
And it was. Because imagine the alternative – rampaging through Liberty City while smoke still rose downtown? Hell no.
Grand Theft Auto: Vice City and San Andreas
Tie for shortest delay award! Back when games came in actual plastic boxes, Vice City got a 7-day extension purely so factories could press more discs to meet demand. San Andreas? That one-week PS2 polish period turned a great game into an era-defining masterpiece.
Every Celebrity in GTA: San Andreas

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Grand Theft Auto: Vice City Stories and Chinatown Wars
Handheld GTA doesn't get enough love. Vice City Stories hit North America two weeks late, while Chinatown Wars (the actual best GTA – fight me) arrived two months behind schedule. Result? A DS title so innovative critics begged people to play it. Spoiler: Nobody did. Our loss.
AnswerSee ResultsGrand Theft Auto IVGTA IV? Oh, just the game that made open-world design existential. Rockstar Leeds burned months squeezing next-gen hardware dry. As Sam Houser put it: "We're building the GTA we always imagined – and we won't stop until it breaks consoles beautifully."
Grand Theft Auto V
Remember when Rockstar dropped this bombshell in January 2013? "Sorry, we need four more months to make this insane thing actually work." Result? The highest-grossing entertainment product ever. 'Nuff said.Red Dead Redemption 2

Not GTA, but hear me out: Two delays, infinite payoff. That October 2018 release? Worth every postponed minute for that living, breathing masterpiece. Rockstar's apology note should've just said "You're welcome."
So breathe deep, gamers. GTA 6 isn't late – it's being forged into something legendary. See y'all in Vice City... when it's damn well ready.