Ever since Nintendo officially revealed the Switch 2, anticipation has been building for the upcoming April Direct. This event is expected to provide the official release date, price, and confirmed game lineup for the Switch 2. However, the unexpected announcement of another Nintendo Direct just a week before the April Direct, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4, caught many by surprise. Yet, considering Nintendo's commitment to backward compatibility, this move aligns with their strategy.
Prior to this week’s Nintendo Direct, Nintendo made it clear that "There will be no updates about Nintendo Switch 2 during the presentation." While this statement was technically accurate – the Switch 2 was only mentioned in the context of the upcoming Direct and the new Virtual Game Card sharing system – it's reasonable to infer that all the games showcased will be compatible with the Switch 2. Officially, these games are slated for the original Switch, but their compatibility with the new console is almost a given.
It’s a win-win situation for everyone involved. Fans sticking with the original Switch have plenty to look forward to as the console enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive back catalog of games right from the start.
Nintendo’s commitment to backward compatibility is paving the way for one of the smoothest transitions between console generations we've seen. While excitement builds for what the Switch 2 can offer and the new games on the horizon, Nintendo is playing it safe with the hardware. The recent Nintendo Direct didn't feel like a push for Switch 2 pre-orders or an aggressive campaign to convince people to upgrade. Instead, Nintendo's inclusive approach should be celebrated. They're essentially welcoming everyone, whether you plan to buy a Switch 2 at launch, upgrade later, or continue enjoying your current Switch.
This is why there was no risk in showcasing a multitude of Switch games just days before a dedicated Switch 2 Direct. Beneath the surface, Nintendo was laying the groundwork for the upcoming transition. A key feature highlighted was the Virtual Game Card system, which allows Switch owners to link two consoles and share digital games. This feature is particularly useful given the rise in digital game sales and mirrors systems like Steam's family sharing. Announcing it near the end of the Switch's lifecycle, with the Switch 2 just weeks or months away, likely aims to ease the transition.
Some have noted the fine print for the Virtual Game Card system, which mentions a "Switch 2 Edition" for certain games. Whether this refers to exclusive enhancements for the Switch 2, re-releases exclusive to the new console, or something else, remains unclear. Similarly, Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2" suggests they are covering their bases for any potential incompatibilities.
In essence, Nintendo is treating the transition to the Switch 2 like a well-orchestrated procession, much like Apple's approach with iPhone upgrades. You don't have to upgrade, but there are clear benefits if you do, and you can bring all your previous games along for the journey.