自由大戰重新製作:深入研究武器類型
Remastered Remastered允許玩家為每個行動配備他們選擇的兩種武器,提供各種戰略選擇。使用六種不同的武器類型,玩家可以為任何首選的遊戲風格量身定製角色。三個是近戰武器,三隻是遠程武器,每種武器可用於最佳性能。讓我們檢查每個武器類型的獨特屬性:
自由戰爭中的武器類型
通過操作或從沃倫的Zakka購買獲得新武器。盡管同誌的武器選擇是預先確定的,但玩家可以完全控製其配件的設備。切換武器通常不會受到任何懲罰。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflict substantial damage. Well-timed attacks multiply damage against multiple limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with the Thorne for tactical advantage. |
Portable Artillery | High single-shot damage but limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with substantial ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
與玩家角色不同,使用遠程武器時,配件不會消耗彈藥。這種戰略要素為戰鬥計劃增加了另一層深度。