自由大战重新制作:深入研究武器类型
Remastered Remastered允许玩家为每个行动配备他们选择的两种武器,提供各种战略选择。使用六种不同的武器类型,玩家可以为任何首选的游戏风格量身定制角色。三个是近战武器,三只是远程武器,每种武器可用于最佳性能。让我们检查每个武器类型的独特属性:
自由战争中的武器类型
通过操作或从沃伦的Zakka购买获得新武器。尽管同志的武器选择是预先确定的,但玩家可以完全控制其配件的设备。切换武器通常不会受到任何惩罚。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflict substantial damage. Well-timed attacks multiply damage against multiple limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with the Thorne for tactical advantage. |
Portable Artillery | High single-shot damage but limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with substantial ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
与玩家角色不同,使用远程武器时,配件不会消耗弹药。这种战略要素为战斗计划增加了另一层深度。