Home News Lost Soul Aside Addresses Performance, Promises Optimization

Lost Soul Aside Addresses Performance, Promises Optimization

by Alexander Oct 28,2025

The PC and PS5 exclusive Lost Soul Aside launched today, August 29, but already holds a 'Mixed' rating on Steam based on over 300 reviews, with many players flagging performance and optimization problems.

Developer Ultizero Games was quick to respond, stating they've "noticed your feedback about certain prologue cutscene performance in Lost Soul Aside," and are "already optimizing the game."

"Right now, a number of those cutscenes are pre-rendered 4K videos at 30fps, which can lead to intermittent stuttering during playback," the developer clarified. "We deeply regret any disruption this might have caused and thank you for your patience.

"The team is actively working to improve performance, and upcoming patches will resolve this to offer a more fluid in-game experience. We appreciate your continued support!"

Notably, no timeline was shared, leaving it uncertain when exactly a fix will be ready. In the meantime, negative reviews continue to accumulate on Steam.

"I finished the prologue of Lost Soul Aside, and as it stands, I can't suggest buying it," remarked one user, while another noted, "At first I thought the jittery movement was from frame drops, but it turns out the walking animation just looks like that. The way the character moves and the camera behaves are surprisingly bad."

"After about three hours, I'm really conflicted about this title," wrote another Steam reviewer. "On one hand, the graphics are stunning and combat is solid (though not quite at Stellar Blade's level, in my opinion). Those were the key features that were consistently showcased, and Yang Bing and his team definitely delivered there. But many other elements feel rough around the edges."

Lost Soul Aside is a flashy single-player action RPG where you confront dimensional invaders while attempting to rescue your sister. Originally slated for a May launch, the game—after almost ten years in development—was postponed by three months from May 30 to August 29.