Shuhei Yoshida, a former PlayStation executive, recently shared insights into his experience with the Nintendo PlayStation prototype during an interview with MinnMax. Yoshida's career at Sony began in February 1993 when he joined Ken Kutaragi's team, known as 'the father of PlayStation,' during the development of the original PlayStation. However, new team members, including Yoshida, were also introduced to the Nintendo PlayStation prototype.
Yoshida recounted that upon joining the team, he was shown a working prototype of the Nintendo PlayStation and even got to play a nearly completed game on it. He described the game as similar to the Sega CD title Silpheed, a space shooter that streamed assets from a CD. While Yoshida couldn't recall the developer or the specific location of its creation, he hinted at the possibility of the game still existing in Sony's archives, noting, "I wouldn't be surprised. You know, it was like a CD, so… yeah."
The Nintendo PlayStation remains a fascinating piece of gaming history, often discussed due to its unreleased status and the intriguing "what-if" scenarios it represents for both Sony and Nintendo. The prototype has garnered significant interest in auctions and among collectors. The prospect of seeing Sony's space-shooter game, designed for the Nintendo PlayStation, released is tantalizing, especially considering precedents like Nintendo's release of Star Fox 2 years after its cancellation. This raises the possibility that this unique piece of video game history might one day be shared with the public.