Unleash your creativity with our 3D sculpting, painting, and creation app. This trial version offers a taste of what's possible, with a one-time in-app purchase to unlock full access to all features. Here's what you get in the limited version:
- Undo/redo limited to 4 actions
- One layer per object
- No export capabilities
- Limited internal project management (cannot re-open projects)
Sculpting Tools
Dive into the world of 3D sculpting with an array of tools at your fingertips. Use clay, flatten, smooth, mask, and many other brushes to shape your creation. For hard surface modeling, employ the trim boolean cutting tool with lasso, rectangle, and other shapes to achieve precise results.
Stroke Customization
Tailor your strokes to perfection with customizable falloff, alphas, tilings, and pencil pressure. Save and load your tool presets for a seamless workflow.
Painting Tools
Enhance your models with vertex painting, adjusting color, roughness, and metalness. Manage your material presets effortlessly for a streamlined creative process.
Layers
Record your sculpting and painting operations in separate layers, allowing for easy iteration and refinement during the creation process. Both sculpting and painting changes are meticulously recorded.
Multiresolution Sculpting
Enjoy a flexible workflow by switching between multiple resolutions of your mesh, enabling you to refine your work at different levels of detail.
Voxel Remeshing
Quickly remesh your model to achieve a uniform level of detail, perfect for sketching rough shapes at the start of your project.
Dynamic Topology
Refine your mesh locally under your brush for automatic detail enhancement. Your layers will be automatically updated, ensuring a smooth creative process.
Decimate
Reduce the polygon count of your model while preserving as much detail as possible, optimizing your project for performance.
Face Group
Segment your mesh into subgroups using the face group tool, allowing for more controlled and organized modeling.
Automatic UV Unwrap
Utilize the automatic UV unwrapper, which can leverage face groups to control the unwrapping process, ensuring efficient texture mapping.
Baking
Transfer vertex data such as color, roughness, metalness, and small-scale details into textures. Conversely, you can also transfer texture data back into vertex data or layers, offering versatile options for your project.
Primitive Shape
Start your creations from scratch with primitive shapes like cylinders, toruses, tubes, and lathes, providing a quick foundation for your models.
PBR Rendering
Experience beautiful PBR rendering with default lighting and shadows. Switch to matcap for a more standard shading option tailored for sculpting.
Post Processing
Enhance your visuals with post-processing effects like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping, bringing your creations to life.
Export and Import
Work with various file formats including glTF, OBJ, STL, or PLY, ensuring compatibility with a wide range of 3D software.
Interface
Navigate an easy-to-use interface designed for a seamless mobile experience. Customize it to fit your workflow and preferences.
What's New in the Latest Version 1.90
Last updated on Apr 18, 2024:
- Remesh: Quad remeshers now keep hidden faces
- Voxel: Fixed voxel remesh when hidden faces are present
- Voxel: Fixed crash sometimes happening due to layers
- Smooth: Added screen painting smoothing if paint intensity is greater than 100 percent
- Layer: Fixed merge logic (voxel, join)
Tags : Art & Design