Home News Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares Unveils Split Fiction Insights in Interview

by Eleanor May 05,2025

Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares, the creative mind behind Hazelight Studios, recently shed light on the much-anticipated game, *Split Fiction*, during an engaging interview with MinnMax. Reaffirming the studio's commitment to their core values, Fares emphasized that Hazelight will steer clear of live-service models and microtransactions. Moreover, he made it clear that the studio has no plans to go public or be acquired by a larger corporation, stating:

"We're not going public. No microtransactions. We focus solely on delivering great gaming experiences."

In the interview, Fares revealed that the central storyline of *Split Fiction* is designed to last approximately 12-14 hours, a duration that aligns well with their previous hit, *It Takes Two*. For players looking to dive deeper into the game, optional missions and additional content will extend the gameplay to around 16-17 hours.

While Hazelight is renowned for its cooperative gameplay, Fares hinted at the potential exploration of single-player experiences in the future. He also disclosed that the development budget for *Split Fiction* is twice that of *It Takes Two*. Despite the increased investment, the studio remains steadfast in its decision to avoid post-launch DLC, ensuring that all features are available to players from the game's launch day.

*Split Fiction* is set to launch globally on March 6th, and will be available on PC, PlayStation 5, and Xbox Series X|S, promising another compelling addition to Hazelight's portfolio of innovative gaming experiences.